Tuesday, March 31, 2009

Map control for Stage simulator - notes for task

In this task the student will get in familiar in how to handle map files obtained from image bitmaps and of creating a simulation use case map.

In the first step, the sample handling file for maps can be found in Stage installation path:

“$STAGE_PATH/worlds/map.inc“. The student will require executing Player/Stage service with the different PNG images files provided in the path of Stage installation: “$STAGE_PATH/worlds/bitmaps“.

The second step involves creating a simulation map according to the Use Case in use and attaches it to the Stage simulator. Such map will contain the following features:
  1. An assembly line divided in modules.
  2. From 1 to 5 robots
  3. Different damaged pieces over the assembly line.
  4. Movable obstacles defined by user in execution time.
  5. A central waste deposit for damaged pieces.

A general overview will be given and discussed with the lecturers involved.

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