In the first step, the sample handling file for maps can be found in Stage installation path:
“$STAGE_PATH/worlds/map.inc“. The student will require executing Player/Stage service with the different PNG images files provided in the path of Stage installation: “$STAGE_PATH/worlds/bitmaps“.
The second step involves creating a simulation map according to the Use Case in use and attaches it to the Stage simulator. Such map will contain the following features:
- An assembly line divided in modules.
- From 1 to 5 robots
- Different damaged pieces over the assembly line.
- Movable obstacles defined by user in execution time.
- A central waste deposit for damaged pieces.
A general overview will be given and discussed with the lecturers involved.
No comments:
Post a Comment