Carlos David Lozano Torres
Luis Arturo López Malo Walls
The following document describes the things we do for this project. For this project, we must follow some task. The task are these:
1. Identify the actuators.
2. Check Pioneer functionality with ARIA DEMO.
3. Install Player/Stage.
4. Getting related with Stage.
5. Program a Player Client Proxy.
6. Modeling the environment for Stage simulator.
7. Map control for Stage simulator.
8. Create map for Player/Stage.
For each activity, we(Luis and Carlos L.) work as a team. The first task, identify the actuators, is pretty simple. We go to the lab and view the “pioneers”. After we verify the sensor and the actuators. For the second task, we have troubles with the “pioneers” and all the hardware stuff. But at last we were able to view the aria demo.
The most difficult part of the tasks was the installation of Player/Stage. In fact, all the installation is a mess. That's because while we were installing, they were a lot of libraries missing. And every new lib installation need another one(in a recursive way). After that all the thing were not that difficult.
Stage is a good simulator, the only things we must verify is the files we use to simulate the “pioneers”. These files are,
World file
CFG file (the one who reads the world configuration)
The client proxy for the “pionners”
In the process of making the proxy client, the only thing we saw is that the libraries of the sensors(sonar and laser) are easy to use. The only thing you have to “think” is the way(distances of the object) the pionner will do in case of a object near.
Finally, we make the lab blueprint and modify some of the draw of the second floor of the CEDETEC. To prove the functionality of the pioneers in another environment, with all the interfaces(laser and sonar).
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